

But while the demo hints at a great adventure awaiting, that adventure never materializes. It's not unfair to say it was my most anticipated Switch game at the time.


Added a highlight to target lines extending from boss characters with especially powerful attacks.Weapon type icons are now displayed to easily distinguish an enemy's type and weapons."Simulation Mode" added, allowing you to check estimated results of actions against enemies outside attack range.By changing commands while hovering the cursor over an enemy within attack range, you can compare and evaluate estimated damage and accuracy rates.Camera rotation sensitivity has been adjusted.The camera can now be rotated 90 degrees by quickly tilting the Right Stick.Degree of zoom in and zoom out can now be adjusted freely.“Hard" and "Easy" difficulty settings have been added.Additionally, icons for character episodes and side stories have been made easier to distinguish. The cursor speed on the World Map is now faster when selecting events.Conversation logs, an event information review feature and character profiles have been added.Auto-play can be activated during an event with the ZR Button, and events can be skipped with the + Button. Auto-play and Skip features have been added.
Triangle strategy demo guide series#
In the final version of the game, you will be able to view a series of scenario events in succession, reducing the number of times the player is sent back to the World Map. In the Debut Demo, it was necessary to return to the World Map after seeing an event.The aim is to further shorten loading times by launch.Loading times during events have been reduced and are now approximately 10 seconds shorter in the most notable scenes.So without further ado, here are those changes: Main improvements 1) Loading times
